AI Insights · Timothy · October 2024
Top 5 io Games on iOS in Belgium: Q3 2024 Performance
Explore the performance trends of the top 5 io games on the iOS platform in Belgium during Q3 2024, with insights into downloads, revenue, and active users.
In the third quarter of 2024, the top io games on the iOS platform in Belgium demonstrated varied performance trends in terms of downloads, revenue, and weekly active users, according to Sensor Tower data.
Paper.io 2 from Voodoo showed fluctuating revenue throughout the quarter, peaking at around $147 in early July and ending the quarter at approximately $95. Downloads saw a declining trend from nearly 3K in the first week of July to about 1.6K by the end of September. Weekly active users also decreased, starting at over 10K and closing the quarter just above 8.5K.
Another Voodoo title, Hole.io, experienced a peak in revenue in mid-August at roughly $100, with a slight dip to $60 by the end of September. Downloads followed a similar pattern, reaching a high of 2.8K in August before settling at 1.4K. The game maintained a relatively stable active user base, peaking at over 12K in August and ending the quarter near 8.9K.
Snake.io - Fun Online Snake by Kooapps saw its revenue peak at $34 in early September, with a noticeable decline towards the end of the quarter. Downloads started strong at 1.7K in late July but fell to 1K by the end of September. The game maintained a consistent weekly active user count, hovering around 11K throughout the quarter.
Snake Clash! from Supercent, Inc. had a notable revenue increase in the last week of September, reaching $122, following a mid-quarter dip. Downloads were relatively steady, starting at 1.4K and ending slightly above 1K. Active users showed a gradual increase, beginning at 3.8K and reaching 4.7K by the quarter's end.
Lastly, slither.io by Lowtech Studios LLC had no reported revenue but maintained steady download numbers, starting at 1.1K and decreasing slightly to 552 by the end of September. Weekly active users varied, peaking at over 9.3K in late July and declining to 6.5K by the quarter's conclusion.
These trends provide a snapshot of the io gaming landscape on iOS in Belgium, with more detailed insights available through Sensor Tower.